three-realtime-rt
esm
Turn-on ray traced lighting for three.js: a hybrid deferred renderer with BVH-traced soft shadows, one-bounce global illumination, temporal reprojection, an a-trous denoiser and TAA.
Version 0.15.0 License MIT
Keywords
threethreejsraytracingpath-tracingglobal-illuminationwebglbvhdenoisertaarenderer
INSTALL