three-avbd
esm
GPU rigid-body physics for Three.js (WebGPU): Augmented Vertex Block Descent. Tens of thousands of boxes, spheres and convex hulls with joints, springs, raycasts and contact events, drawn straight from the GPU.
Version 0.3.0 License MIT
Keywords
threethreejswebgpuphysicsrigid-bodycollisionraycastavbdgpu
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